In my case, this started happening for iOS simulators when I moved from an Intel Mac to an M series Mac. I had the following line in my xconfig:
EXCLUDED_ARCHS[sdk=iphonesimulator*] = arm64
Removing that seems to fix the problem.
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I have a fair amount of legacy UIKit code since I support iPadOS as well. Is there a way around that? The app started out as UIKIt and I am progressively moving it over to SWiftUI as it supports more features.
Any updates on this? I am running into the same problem. In my case, I ship the beta builds using Developer ID but will be listing the app in the Mac App Store when I launch.
Did you ever get this working?
I upgraded to Xcode 11.4 and Catalina 10.15.4. I'm no longer seeing this. There were also similar crashes that seem to be fixed as well.
Drop works sporadically - works sometimes, fails sometimes.
No, not much progress on this yet. I have noticed that if I set a breakpoint and then continue, I don't see the problem.
Seeing this on Catalyst (actual app) too.
Thanks, this does seem to eliminate the crash.
That fixed it, thanks!