I have built a simple reality composer project. It is one object and on scene start, it plays some music. And when you tap on an object, it plays a sound. works exactly as expected in reality composer in the preview area. And it works as expected in Xcode. However, when I export it as a USDZ, so that I can easily share it, it only lets me see the object and place and scale it in AR. It doesn't play the audio or play on tap as expected.Should this work?I did notice on my iPad that there is a tap to activate button at the top of the screen, but it either doesn't do anything or it just brings up the area to view it as object or AR or share it.thanks for any help or clarification.Dale
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How can I adjust the bounding box for object capture reconstruction so that it just constructs the object and not all the surrounding data?
I think it is through providing a bounding box to
PhotogrametrySession.Request.modelFile(url:detail:geometry)
but I can't seem to figure out the proper way to do it.
I am doing an image tracking Reality Composer experience. Currently, the ground plane in Reality Composer clips the object as it intersects the ground. Is there a way to turn that "feature" off? or to be able to raise the image tracker to be above the ground instead of on the ground?
https://www.dropbox.com/s/hbahcpcr4rmnl5p/screenCapture.jpg?dl=0
I would also very much like to be able to turn off people and space occlusion on usdz and .reality files, but I can't seem to do that.
thanks for any ideas/help.
Dale
Is the code for the simple jumping jacks, lunges, squats app available to download?
thanks,
Dale