same here simulator crashes spotlight and has terrible performance
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Fixed the issue by forcing Xcode to open in Rosetta. But obviously this is not ideal on an M1 Mac
Instead of using Rosetta as I mentioned in the other thread you can if you wish just turn off the grid in the scene view.
you can instead of using Rosetta just disable the grid in the scene view.
I hope they revive SceneKit a bit when they eventually release whatever AR/VR project they have hidden away. It would be a shame to have to make games using non-native tools for what ever they release.
Having to use non-native tools for making anything is never a good experience
Just been trying to get my SwiftData iOS app to run in visionOS but it just crashes, even tried to get a minimal visionOS app to work with SwiftData but just get errors. Hope its fixed soon
Just went to upload my screenshots as well, this is a pain as my app requires iOS 17 and no there is no 5.5" display available
same problem here https://developer.apple.com/forums/thread/739846?login=true
if you get rid of the ToolbarItem with the .bottombar placement the bug goes away
I have the same problem as do many on StackOverflow and reddit. No body on those forums has a solution.
I have had a call with the support team and they are "looking into it"
you are not alone, many have the same issue
I don't even get the call. I get no SMS and it doesn't even try to call me
I have the same error and In my app I think it only occurs if I use a list on an empty array in SwiftData.
I have tried to display the list of items in different views and it always lists the file where I am attempting to loop through the data
Im using the Xcode 16 RC