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Unable to load custom class 'GameScene' from module '(null)' For some reason Xcode has started showing this message last night. Even loading a new SpriteKit project and running it unmodified gets the error. The scene loads, but is unresponsive. I've also tried modifying the program by removing the default scene and creating a new one; new SKS file has the same issue. Existing projects still compile and load properly, however. Considering the default template isn't working out of the box anymore, is this an Xcode update gone wrong, or is there something that can be done to force it to realize the class does, in fact, exist? Restarting the computer had no effect on the issue. P.S my xcode version is 12.5 and macOS version is Big Sur 11.4
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Hello, I have a question about App Store Small Business Program. I have accepted Paid Applications Agreement. Now, I have to answer questions in order to enroll this program. I want to ask how should I answer this question:  Do you have majority (over 50%) corporate, individual, or partnership interest in the ownership or shares of another Apple Developer Program member account?  I am individual developer who has only one account where I own 100 %. of shares. So, should I answer this question with ,,Yes,,?  And if I answer yes, Should I choose that I have one associated Developer Account? And fill information about it here?
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by MisterX1.
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