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Static method 'buildExpression' requires that 'OpenImmersiveSpaceAction.Result' conform to 'View'
I am trying to await openImmersiveSpaceAction without having it attached to a button view or some view. I currently have a switch statement on a State variable that automatically switches the view depending on that state. I want it to open an immersive space when that switch statement hits a certain case but can't under this context. Are there any solutions for this?
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Jul ’23