Posts

Post not yet marked as solved
2 Replies
79 Views
I have uploaded 5 binaries to the app store, intending to publish it, not to test it. Every time I do, the builds appear inside TestFlight marked as “invalid binary”. Why do they appear on TestFlight is a mystery... I have uploaded it by two methods, Xcode and xcrun altool. The app passes the validation. No reason is given, no email received from Apple. I have contacted Apple two days ago, and as expected, no answer. How can I discover what is going on?
Posted
by LunarBase.
Last updated
.
Post not yet marked as solved
3 Replies
562 Views
I was a user of ForkLift FTP v3.58 but that app stopped working on Sonoma and the company will not update it, because I suppose, they want to push you to buy their upgrade. I tried to connect to my servers (two different servers on two different hosting companies). ForkLift did not work on Sonoma. Then I tried CyberDuck. It works fine. Not even trying FTP or SFTP through terminal works on Sonoma. So, it is a Sonoma problem.
Posted
by LunarBase.
Last updated
.
Post not yet marked as solved
0 Replies
404 Views
AVFoundation have these notifications like AVCaptureDeviceWasConnected, AVCaptureDeviceWasDisconnected, AVPlayerItemDidPlayToEndTime, AVPlayerItemFailedToPlayToEndTime, etc., that inform if a device was connected or disconnected, if the video paused, stop, ended, etc. Is there some similar for airdrop? I means if files are airdropped, which files were airdropped, etc? I need to receive a list of files that were airdropped to macOS when that happens. Is that possible to know that, by notifications or other means?
Posted
by LunarBase.
Last updated
.
Post not yet marked as solved
1 Replies
488 Views
iOS has this notification that is triggered if the user or the system changes the brightness.let noteCenter = NotificationCenter.default noteCenter.addObserver(self, selector: #selector(brightnessDidChange), name: UIScreen.brightnessDidChangeNotification, object: nil) @objc func brightnessDidChange() { print(UIScreen.main.brightness) }is there something like that for macOS?Someone told me that this would be possible using CoreFoundation Callbacks, using "CFNotificationCenterAddObserver" but as expected, zero documentation on that can be found.any ideas?
Posted
by LunarBase.
Last updated
.
Post not yet marked as solved
1 Replies
496 Views
I want to create an app for the Mac App Store that offers a X-day free trial.I see two conflicting informations on the web:some say that I should create a non-consumable inapp purchase of $0, using the name "X-Day Trial". Then, if I am correct, when the app starts I must present a dialog to the user with a button "START TRIAL", or something like that. This button will purchase the $0 inapp and the trial begins. Regarding to this, can this $0 be purchased automatically without user intervention, so the trial will start the first time the user runs the app, without any intervetion?some other say I should create a subscription inapp purchase for the regular price, offering X days of free usage to start. Again, the dialog must be presented to the user and the user must commit to pay.I can think a third way. The app starts, a timer starts counting. After X days, the app shows a dialog for purchase. This can be done, but I am not sure Apple will like it.My question is: will #3 be approved by Apple for the Mac App Store? if not, are the other two methods ok?
Posted
by LunarBase.
Last updated
.