Hi everyone,
I'm developing an ARKit app using RealityKit and encountering an issue where a video displayed on a 3D plane shows up as a pink screen instead of the actual video content.
Here's a simplified version of my setup:
func createVideoScreen(video: AVPlayerItem, canvasWidth: Float, canvasHeight: Float, aspectRatio: Float, fitsWidth: Bool = true) -> ModelEntity {
let width = (fitsWidth) ? canvasWidth : canvasHeight * aspectRatio
let height = (fitsWidth) ? canvasWidth * (1/aspectRatio) : canvasHeight
let screenPlane = MeshResource.generatePlane(width: width, depth: height)
let videoMaterial: Material = createVideoMaterial(videoItem: video)
let videoScreenModel = ModelEntity(mesh: screenPlane, materials: [videoMaterial])
return videoScreenModel
}
func createVideoMaterial(videoItem: AVPlayerItem) -> VideoMaterial {
let player = AVPlayer(playerItem: videoItem)
let videoMaterial = VideoMaterial(avPlayer: player)
player.play()
return videoMaterial
}
Despite following the standard process, the video plane renders pink. Has anyone encountered this before, or does anyone know what might be causing it?
Thanks in advance!