iOS game has some crashing issues.

My game opens up find on the first playthrough. I can play on every map and level and everything is fine. However after closing out the app and going back in everything map/level crashes when I try to load into it. This also happens sometimes when I’m on the app for to long. Clearing the data for the app and restarting fixes the issue. What’s going on with my app is it using up to much ram? My app is made with ue5 and is on iOS 17.

Please post an Apple crash report, per the advice in Posting a Crash Report.

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Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"

Please reply as a reply; I’m not notified when you reply in the comments. See Quinn’s Top Ten DevForums Tips for that and many other hints and tips.

My main problem is that I’m not receiving any of my crash reports.

Have you looked for crash reports on the device itself? Those should be visibile regardless of whether the crash reports make it you via the Xcode organiser.

If your app is terminating but not generate a crash report, the most likely cause is that your app’s code has called exit. You can usually see evidence for that in the system log. For hints and tips on that topic, see Your Friend the System Log.

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Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"

iOS game has some crashing issues.
 
 
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