ARKit and Simulator

I developed a Plane-detection using ARKit in the visionOS app:

import SwiftUI
import RealityKit
import ARKit

struct ContentView: View {
    @State private var ok = false
    let session = ARKitSession()
    let planeData = PlaneDetectionProvider(alignments: [.horizontal, .vertical])
    var body: some View {
        Group {
            if !ok {
                   TabelView()
            } else {
               SwiftUIView()
            }
        }
        .onAppear{
            Task {
                try await session.run([planeData])
                
                for await update in planeData.anchorUpdates {
                    if update.anchor.classification == .table { continue }
                    
                    switch update.event {
                    case .added, .updated:
                        ok = true
                    case .removed:
                        ok = false
                    }
                }
            }
        }
    }
}

When I ran it, I found that Xcode told me that it does not support Simulator, so how can I test this program? If there is no other way other than applying for VisionPro DevKit and participating in Lab, I hope you can tell me that this View is Can the following functions be realized:

When there is no table in the user's sight, SwiftUIView() will be displayed in the coordinates of x:0,y:0,z:0. If there is a table in the user's sight, TabbelView() will be displayed on the table.

If you can't realize the above functions, I hope you can give me some advice. Thank you!

Unfortunately plane detection is still unsupported in the simulator. There is already a thread about this problem.

ARKit and Simulator
 
 
Q