I don't know exactly why at the moment but it seems that my Widgets are triggering this 30MB memory limit more often since iOS 17 beta 3, causing a crash...
Are any of you facing the same problem?
From what I can analyze with "Instruments" there is no memory leak in my code, but sometimes there is a memory allocation peak which in some cases can exceed 30MB before returning around 15MB.
My widgets extensively use images that are the size of the widget itself and I also sometimes need to compute images (crop/stretch and resize) on the fly when a widget reloads.
With the arrival of Interactive Widgets, it might be time to raise this limit, right?