ITMS-90338: Non-public API usage

ITMS-90338: Non-public API usage - The app contains one or more corrupted binaries. Rebuild the app and resubmit.. If method names in your source code match the private Apple APIs listed above, altering your method names will help prevent this app from being flagged in future submissions. In addition, note that one or more of the above APIs may be located in a static library that was included with your app. If so, they must be removed. For further information, visit the Technical Support Information at http://developer.apple.com/support/technical/


There weren't any third party SDK or Unity updates since the last version.

And the last version(20220723) is OK, how can I identify the source of the problem?

I'm using Unity 2019.4.17f1c1 with MacOS 12.4 and XCode 13.4.1.

We have the same exact setup and problem, will let you know if I resolved mine. Will you please update me if you manage to fix yours?

ITMS-90338: Non-public API usage
 
 
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