Connection to ModelIO Assetloader interrupted

I am working on ARKit4, trying to generate a 3D model from the mesh. I am trying to display the 3D .obj file in SceneKit but the model doesn't show up.
I get the following error:


2020-09-25 17:56:32.532137-0700 connection to com.apple.ModelIO.AssetLoader was interrupted

2020-09-25 17:56:32.532201-0700 AssetLoader.loadURL errorHandler: Error Domain=NSCocoaErrorDomain Code=4097 "connection to service on pid 0 named com.apple.ModelIO.AssetLoader" UserInfo={NSDebugDescription=connection to service on pid 0 named com.apple.ModelIO.AssetLoader}

2020-09-25 17:56:32.535432-0700 Couldn’t communicate with a helper application.


Please help me resolve this error.
Answered by johnboiles in 637199022
This seems to be a bug in iOS14 with no known workaround yet. See also https://stackoverflow.com/questions/64036237/error-on-ios14-when-loading-objs-into-mdlasset
Accepted Answer
This seems to be a bug in iOS14 with no known workaround yet. See also https://stackoverflow.com/questions/64036237/error-on-ios14-when-loading-objs-into-mdlasset
I'm having the same issue
Any Updates on this? I still get this message on the console and get an empty MDLAsset. I try to load an .obj file.

Code Block
        let url = URL(fileURLWithPath: path)
        let asset = MDLAsset(url: url, vertexDescriptor: nil, bufferAllocator: DataStore.shared.meshBuffer)
        if asset.count > 0 {
print("Cool, i can use my 3d object")
        }else{
            print("NO OBJECT IN ASSET FOUND")
        }

Connection to ModelIO Assetloader interrupted
 
 
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