Sign In With Apple not working with Xcode 12 beta on simulator ?

Running the sample "Juice" app, which demos the Sign In With Apple flow, doesn't seem to work with Xcode 12 beta and iOS 14 beta on the simulator (worked fine on the non-beta versions and on a real device with iOS 14 beta).

Once the password for the device's Apple ID is entered, the wheel in the password field just keeps spinning. No error messages and nothing handed back over to the app from the ASAuthorizationController.

Anyone else seeing this problem ? Are there any workarounds ?
Post not yet marked as solved Up vote post of npvisual Down vote post of npvisual
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  • Same problem here, any solution yet?

  • facing the same issue in xcode 12.3 and simulator iOS 14.3

  • This is a complete joke... absolutely no comment by Apple on this... Apple doesn't care about its developers at all... The only solution: buy an iPhone!

Replies

Same here

  • xCodeVersion 12.5 (12E262)
  • SimulatorVersion 12.5 (961.1)
  • SimulatorKit 609
  • CoreSimulator 757.5

Same exact issue. xcode 12.4 simulator 12.4 ios 14 iphone 12

Dear Apple,

Can you please either fix the problem or tell your app review staff this issue exists. Each app I have launched in the last year or so has to go through a second review process because of this issue, it's very frustrating.

Kind regards, Tibout

Same issue here. Infinite loading wheel after entering the password, no error message.

This is still an issue in Xcode 13 w/ iOS 15.

How do they expect us to build Apple Sign In apps if we can't run them on the simulator at all?

Still an issue. Can NOT sign in with Apple on the simulator. Has Apple ever tried to do this themselves?

Same Issue.

Same issue on Xcode 13 beta 3

Did you fixed your problem?

Still relevant.

Not working

Same here, still a problem.

Another day, same problem on Xcode 12.5.1. It seems that Apple does not want us to use their "brand new" authentication feature.

Same problem. We are in a Catch-22, as we are required to add Sign in with Apple to our app in order for it to be approved, however we have no good way of testing it with the simulator(s) on different devices.

  • Response from Apple:

    Our engineers have reviewed your request and have determined that you are experiencing a known issue. (Workaround: Use a physical device.)

  • Of course, we can use a physical device as a workaround. However, what is the point of using a physical device during development if App reviewers are going to review apps with a simulator and reject the apps if sign-in with apple workflow fails? Also, what if Sign in with Apple is required before proceeding to the main screen of the app?

    This issue has been open for over a year and Apple just refuses to fix this one.

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I don't care if Apple goes 2 years without fixing this, but it's totally idiotic from App Reviewers to reject updates when this is a problem directly from Apple.

I have the exact same issue where the spinner is infinitely looping after entering the password, no error, no callback.

Both on Xcode 12.5.1 and Xcode 13 Beta 4.

Apple, please fix it, it's really frustrating that you have to use a physical device, basically, for the whole development.

Sign in is always the first step in the App flow