Hi Guys,
I have been playing around with the new Motion Capture stuff in ARKit 3 and there are couple things I don't see in the documentation and am hoping people can help fill in the gaps for me.
- It looks like the jointModelTransform returns a 4X4 matrix. What is in this? I see in the "Capturing Body Motion in 3D" sample code that it looks like cloumn 3 has the 3d coordinates but what are the other items? (https://developer.apple.com/documentation/arkit/arskeleton3d/3295992-jointmodeltransforms)
- Is there a confidence metric for joint identification that is available somewhere within ARSkelton3d?