App Store Free Trials for Paid Apps Mechanics

On June 4th Apple announced that they are officially supporting so-called “free trials” for non-subscription apps.


This is great news for small developers, especially for apps that are more of a considered purchase with prices from $5 on up. Now comes the scary part - how will Apple implement free trials in the App Store. The devil is in the details and there seems to be an uneasiness amongst some developers that Apple is making the process too complicated.


This was clearly expressed by Daniel Jalkut in his blog post of last week.

He clearly presents the many options and the pros and cons of free-trial mechanics, making his case for streamlining and how users and developers are affected.

He opines that the "new" Apple solution falls short of what many developers still hope for: true support for real free trials in the App Store.


I hope those that see this post take the time to read his Ersatz Free Trials blog: https://bitsplitting.org/2018/06/06/ersatz-free-trials/


Maybe we can start a discussion as to what small independent developers think, want or reject.


Thanks

Salam,

All of you are appreciated. My direct Question! : Is it possible to sell a Paid-App but make it free for some time (say 6 Days trial) before the end-user pays money ? if possible ! , How? Thanks...

Interesting thread. My apps have been in the store for years, haven't revisited this. I remember you could create a small number (25 or 50?) free codes for tech press to review your app. Long gone, correct? Unfortunate if true. Word of Mouth is the main approach for small indy's to get their app some exposure.

App Store Free Trials for Paid Apps Mechanics
 
 
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