When I import the robot.fbx file into reality converter found in the Apple developer documentation found here:
https://developer.apple.com/sample-code/ar/Biped-Robot.zip
If I bring the .fbx version into RealityConverter, export it to USDZ and bring the USDZ file into Xcode 12 beta or any version below, the usdz robot character loses its skin bindings and the mesh has no skeleton attached.
Has anyone experienced this?
Have you been able to successfully convert an FBX rigged model to an USDZ model with all bones connected?
I have tried this using Reality Converter beta 3
I did not edit the FBX robot character provided with Apples documentation sample.
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HelloWhen compiling the CapturingBodyMotion - BodyDetction project found on apple developrs website, and building to a device with iOS 13.4.5, Xcode 11.4 the model fails to load.I did not alter the model or make any changes to the sample code.The log is below:2020-04-11 23:37:30.599178-0700 BodyDetection[8264:1552158] Metal GPU Frame Capture Enabled2020-04-11 23:37:30.599334-0700 BodyDetection[8264:1552158] Metal API Validation Enabled2020-04-11 23:37:33.086518-0700 BodyDetection[8264:1552316] [Sensor] ARFaceTrackingImageSensor (AVCaptureDeviceTypeBuiltInWideAngleCamera - Front) (0x106076f00): Unable to set image sensor frame rate to 60.000000: *** -[AVCaptureDevice setActiveVideoMinFrameDuration:] Unsupported frame duration - use -activeFormat.videoSupportedFrameRateRanges to discover valid ranges2020-04-11 23:37:33.323592-0700 BodyDetection[8264:1552158] Compiler failed to build request2020-04-11 23:37:33.323810-0700 BodyDetection[8264:1552158] [Graphics] makeRenderPipelineState failed [output of type ushort is not compatible with a MTLPixelFormatR16Float color attachement.].2020-04-11 23:37:33.323948-0700 BodyDetection[8264:1552158] [Graphics] makeRenderPipelineState failed.2020-04-11 23:37:33.661499-0700 BodyDetection[8264:1552158] [Common] _BSMachError: port 12803; (os/kern) invalid capability (0x14) "Unable to insert COPY_SEND"2020-04-11 23:37:33.662328-0700 BodyDetection[8264:1552158] [Common] _BSMachError: port 12803; (os/kern) invalid capability (0x14) "Unable to insert COPY_SEND"Error: Unable to load model: The operation couldn’t be completed. (RealityKit.Entity.LoadError error 0.)2020-04-11 23:37:34.144996-0700 BodyDetection[8264:1552368] [espresso] Warning: padding deconvolution Feature/FeatureExtractor/ResizeNearestNeighbor:0 in SAME mode will not be pad-invariant for all resolutions2020-04-11 23:37:34.145047-0700 BodyDetection[8264:1552368] [espresso] Warning: padding deconvolution Feature/FeatureExtractor/ResizeNearestNeighbor_1:0 in SAME mode will not be pad-invariant for all resolutions2020-04-11 23:37:34.145066-0700 BodyDetection[8264:1552368] [espresso] Warning: padding deconvolution Feature/FeatureExtractor/ResizeNearestNeighbor_2:0 in SAME mode will not be pad-invariant for all resolutionsHas anyone else seen this error? I need to resolve this ASAP as I have an example rig that I have matched up with Apple's provided rig and would like to test it.