Id like to provide haptic feedback to users on Apple Watch without playing any sound (for my meditation app).
The only way I found to play haptic feedback is
WKInterfaceDevice.current()play(.start)
but this produce sound as well.
Apple's Mindfulness app has haptic feedback without playing any sound. Is there a way how to achieve it?
Thanks!
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Hi,
I have a framework (in form of cocoa pod) which calls in one if its class [NSBundle bundleForClass:self.class]. When I build & run the app locally, everything works as expected, bundle of the framework is being returned. This is not a case when I publish the app to TestFlight where app's bundle is being returned (bundle of the app that uses that framework).
This started to happen only after I started using Xcode 13 for archiving, before on Xcode 12 everything worked fine (bundle of the the framework was returned).
Wanted to ask if this is an expected behaviour when using Xcode 13? Why the behaviour is different for running app locally and the app archived and published on TestFlight?
Thanks for your help!
Robert
In App Store Connect under Testflight section I can see multiple builds with status "Ready to submit". When I go to App Store section, click on the version of the app which I want to submit, scroll down to the Build section, I dont see any "plus" button I normally see to select the build I want to submit for the review. Just to clarify, the builds that I can see under Testflight section that are "Ready to submit" are the same versions as the app version I open under App Store section when I want to submit app for the review. All I can see in that Build section is "Upload your builds using one of several tools. See Upload Tools".
Could you please let me know what this could be caused by? I have sent for review around hundred builds of several apps before and never had this issue.
My deployment target is iOS 11.0 and those "Ready to submit" builds are not expired.
Thanks for your help!