To clarify, can I specify a turnTimeout value smaller than 7 days in the following call?
func endTurn(
withNextParticipants nextParticipants: [GKTurnBasedParticipant],
turnTimeout timeout: TimeInterval,
match matchData: Data,
completionHandler: ((Error?) -> Void)? = nil
)
Note: my game is a two player game.
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( Added a comment didn't see it post - sorry for repeating if it does repeat). I have the same problem and just reported it to them. Are you also using the latest Xcode and iOS versions?
I have the same problem. Just reported it to them. Are you using latest Xcode and iOS?
I was getting that randomly as I was updating images for Achievement cards. While App connect itself shows correct images they are not being seen on device by my app . This is unusual normally they appear immediately. Have opened a support ticket.