Thanks a lot for your response, I was a little bit familiar with encrypting and signing , and of course we will use it for KVS but my question is about users being able to see and manipulate values on KVS, even if they are encripted and signed, ( i understand no matter which encryption method you use a good hacker will be able to crack it, at least thats what I've read)So my question is more about the kvs features themselves, are they protected agains manipulation natively? Do users need to jailbreak their phones to modify these files? I really spent time looking for this information and found nothing.Thanks a lot,pistoleta
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really? nobody?
Medidia I dont know if this will solve your problem but theres a small workaround on this. If you do know that there are iCloud files, repeat the call during x seconds whenever you get 0 result.
Correct me if I'm wrong, not sure if it's the same case since we're using an API and dont know anything about Objective C or Swift.
We are using an api that uses GameKit to save game progress and sync between devices, and I've noticed whenever I save a file on a device with iOS less than 14, the iOS 14 device doesn't get the changes, specially the first time. It's strange because the container that appears in the iCloud storage management appears, also the KB that is using, but the device is not able to find any saved game.
If I do it the other way around it works well. iOS 14 saved games are synchronized almost immediately to the lower iOS devices.
Is this the problem you are talking about?
If this is the case, how can we help to ask for a fix to apple?
Thanks
We have the same doubt and that link seems broken.
Please help on this. All the information about this subject is either very old or its quite confusing.
We just want to know the limits/costs of the private database.
why it's so hard to get clear information about this subject ? I've been the whole day searching and still so many doubts.
1) What's exactly a request? on some places I've heard it's a fetch, but then updates are not counted as requests?
2) what does it mean is throttled by the server?
3) if there's a moment my app does 100 request in a second but then it doesn't do anymore during the whole day what happens?
Something thats 100$ overcharge should me much more detailed
Private databases have 40 request / second limit each.
This means if you use private database , each user will have it's own database,
so each user will have 40 requests / second.
Please correct me if I'm wrong.
Is it possible that CloudKit stops working if the user denies the local network permission? we are experiencing some problems on CloudKit with users getting CKError 3 (no network) while they have 4G and good connection. Now wondering if they chose not to allow the local network permission.
Anybody?
Apple? are you there?
Mr Tim?
Same here, we can see the activity in the telemetry section but we cannot see any log in Logs/History or Logs/Live.
Is it happening to more people?
same here, reported a bug happening since iOS 14 for GameKit like 1 month ago... completely ignored.
Yeah but DTS gave me back the ticket and told me to use the Feedback assistant , also tried calling but they knew less info than myself about the problem.
Here the link in the apple dev forum:
https://developer.apple.com/forums/thread/666216
Here the link in SO:
https://stackoverflow.com/questions/64770951/cloudkit-dashboard-logs-history-and-live-empty
Even if you don't know the answer you would help me up voting them.
Thanks a lot for caring.
Is it possible by any chance events are not visible in Dashboard log section for private databases? I've been trying to find somewhere that confirms this but I have not been able.
Somebody knows?
So there's no way to send the user to the iCloud settings page ?
Any update on this?
Any update on this? facing the same problem here.