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Reality Composer: Rotate Object Around Origin
Hi all, I'm trying to rotate a door on its hinges in Reality Composer (v 1.5). However, it seems like Reality Composer's rotation handle only allows you to rotate around the object's bounding box center, and there doesn't seem to be an option to change that. I see that you can "switch between world and local coordinate spaces," but that does not seem to change the rotation handle's axes or pivot point. Does anyone know how this can be done? Thanks in advance
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Apr ’21