? no !
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, wrong location?
you might have a different coordinate on your simulator and your actual device
@eskimo strange and mean bug here
maybe you can.. oh fantastic Siri Intents never mind🫠
Check your code for typos
Embarrassing
Me2
@newwbee oh I add it afterwards in devforums so there might be a typo😂
????
SwiftUI
I have a idea
You can display a view for about a few moments(depending on your statistics) and then about all initializations are done then.
but it's really wasting time... and that's the only way I can think of😂
if iOS
add a launch screen storyboard
if AppKit & UIKit
you can do this under imperative lifecycle by changing the interface each time a initialization is done:
var SceneLoaded: Bool = false
var DatabaseLoaded: Bool = false
.....
override func viewDidLoad() {
super.viewDidLoad()
...
// load a launchscreen and a label
print("launched")
// load database
// change label text to xxxx
// load view
// change label text to xxxx
// init variables and constants
// change label text to xxxx
print("all done.")
}
}
Note I don't code in imperative life cycle so my code might looks weird🫠
Me2 to get it further can I get the specific device infos? thanks🙏
M1 or greater is required for Stage Manager on iPadOS. Is this true for macOS Ventura also?
No. mine is i5 iMac 2017. works fine.
Not compatible.
Oh no.
me2 mine was failed to map shmem for window ac0 and now it had disappeared