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Calling custom dylib won't boot on the mac app store, I wrote desktop software. I want to know how.
I used electron to develop a macos application demo program, I simply called a written backend.dylib (using main.js to call backend.dylib) library is koffi similar to ffi-napi, calling only one method hello. If I do not call backend.dylib, after I submit testflight, I can open the app on a machine other than the development machine and display it normally. If I call backend.dylib, opening the testflght version on another device will prompt "Apple connot check it for malicious software." I used electron mas to package, and the mac app store was normal when my other apps went online. Only small programs that called backend.dylib could not pass. There is also a specific error "library load disallowd by system policy". I want to know how to make my program pass the audit of mac app store, I need to call this backend.dylib to work
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Jan ’24
ImageCaptureCore ICCameraDevice mediaFiles dont work
func deviceDidBecomeReady(withCompleteContentCatalog device: ICCameraDevice) { print("deviceDidBecomeReady", device.mediaFiles?.count) } Mac studio M1 macos app or iphone 15 pro ios app device.mediaFiles is empty im add Photos Library Entitlement. com.apple.security.device.usb NSCameraUsageDescription from:https://developer.apple.com/documentation/imagecapturecore sign is develpment camera is ILCE-7RM4A (snoy) other 3rd apps connect cmaera and download files is right
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Sep ’24