Thanks for replying Ed.
I don't see anything suspicious in the Behaviors tab. I have never touched it anyway.
The only thing I changed is the key for Pause/Continue in Debug menu from Cmd-Y to F5.
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Thanks Quinn, it finally works.
Copying the logic from the swiftinterface for macOS I replaced
viErr = vImagePiecewiseGamma_Planar8( &sourceVImageBuffer, &destinationVImageBuffer, expoCoeffs, gamma, linearCoeffs, boundary, kvImageNoFlags );
if (viErr == kvImageNoError)
{
CGImageRef newImgRef = vImageCreateCGImageFromBuffer( &destinationVImageBuffer, &invIFormat, nil, nil, kvImageNoFlags, &viErr );
with
vImage_Buffer bufSrc;
vImage_Buffer bufDest;
bufSrc.data = sourceVImageBuffer.data;
bufSrc.width = sourceVImageBuffer.width * img_bPP / img_bPC;
bufSrc.height = sourceVImageBuffer.height;
bufSrc.rowBytes = sourceVImageBuffer.rowBytes;
bufDest.data = destinationVImageBuffer.data;
bufDest.width = destinationVImageBuffer.width * img_bPP / img_bPC;
bufDest.height = destinationVImageBuffer.height;
bufDest.rowBytes = destinationVImageBuffer.rowBytes;
viErr = vImagePiecewiseGamma_Planar8( &bufSrc, &bufDest, expoCoeffs, gamma, linearCoeffs, boundary, kvImageNoFlags );
if (viErr == kvImageNoError)
{
CGImageRef newImgRef = vImageCreateCGImageFromBuffer( &destinationVImageBuffer, &invIFormat, nil, nil, kvImageNoFlags, &viErr );
and it works for both monochrome and RGB images.
Interesting trick to know.
Many thanks again.
In case it helps:
Stepping my app and the swift sample under the debugger I noticed something: for an 800x600 RGB image the function vImageBuffer_InitWithCGImage returns a vImage_Buffer with rowBytes=2400 in my obj-c app, instead of the expected 2432 that I get with the swift version.
Inquiring about the imageAlignment I get the correct value of 64 in both apps.
Correct. The original uses:
source.applyGamma(linearParameters: linearCoefficients,
exponentialParameters: exponentialCoefficients,
boundary: preset.boundary,
destination: destination)
Exactly.
The original works without problem but it is written in swift. It is the sample code from "Adjusting the brightness and contrast of an image" . I translated the code to obj-c myself, since I couldn't find an obj-c version.
To answer my own question, you have to provide the Screenshot and Review Notes in the Review Information for the In-App purchase to be eligible for preview. Once I filled both these fields, I was able to add them for Review. My mistake was that I didn't understand that these fields were mandatory.
Please discard this thread.Running our app under Xcode revealed an error in some @available check in one of our libraries that ended with a call to error(0). We fixed it and everything is peachy again.I am sorry for the noise.Christos 😊
Unfortunately no crash report (nothing shows in Console). Only the Gatekeeper message in system.log.Christos