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Hi everyone, I ended up deploying using XCode 13.2.1. It works if I use that version.
Hope this gets fixed in a future version.
I am encountering the same issue as well.
I didn't see any way in RealityFoundation to do this, but you can easily convert it using the ModelIO Framework. At line 89 after the processing is complete. You can add this chunk of code:
print("Processing is complete!")
let objPath = <#Your OBJ Path#>
let modelAsset = MDLAsset(url: URL(fileURLWithPath: outputFilename))
modelAsset.loadTextures()
do {
try modelAsset.export(to:URL(fileURLWithPath: objPath))
print("Exported to OBJ!")
}
catch {
print(error)
}
Hi there, were you able to find a solution for this issue? I am encountering problems importing models with animations in blender as well.