You'll probably get better engagement in https://forums.developer.apple.com/community/app-frameworks/core-data
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Can you get to an Apple Store? You're still under warranty so maybe you can get some help there.
Have you looked into an AppleScript dictionary?
Writing slightly broken metal code does, in fact, crash the system.I've done this a few times recently in my exploration of Metal. I'm trying to remember my mistakes which did this...Really bad values for thread group sizes will do this, I think.
This is working for me...#import "ArtSaverView.h"@implementation ArtSaverView- (nullable instancetype)initWithFrame:(NSRect)frame isPreview:(BOOL)isPreview{ if ((self = [super initWithFrame:frame isPreview:isPreview]) != nil) { NSLog(@"autoresizesSubviews - %d", self.autoresizesSubviews); NSLog(@"autoresizingMask - %d", (int)self.autoresizingMask); self.autoresizingMask = NSViewWidthSizable | NSViewHeightSizable; self.translatesAutoresizingMaskIntoConstraints = YES; } return self;}#if 0- (void)resizeSubviewsWithOldSize:(NSSize)oldSize{ NSLog(@"resizeSubviewsWithOldSize");}- (void)resizeWithOldSuperviewSize:(NSSize)oldSize{ NSLog(@"resizeWithOldSuperviewSize");}#endif // 0@endwithout self.autoresizingMask set my resize* messages weren't called.when the resize* messages are compiled in they are called instead of auto-resizing.Also, for the window containing view I set AutoResizing on the super view to be both to the containing window and to the contained objects so that the red box inside the demo area resizes WITH the window.
This is Xcode 10.1 on Mojave. You don't get this same list?https://app.box.com/s/c0asihmjm5orqdwcnwpum1sd2k4l98s3
codesign -vvvvvv /Library/Apple/System/Library/Extensions/AppleMobileDevice.kext
Two triangles are "connected" to each other if they share one or more vertices. Trianges (1,2,3) and (3,4,5) are connected at vertex 3. Triangles (1,2,3) and (1,2,5) are connected at side (1,2). Triangles (1,2,3) and (1,3,2) are coincident but face opposite directions.
The vertices and the indices are all that there is. If you want connectivity then you need to make a reverse map -- each vertex gets a list of which triangles it participates in. There is no reason to store this as it is easily calculated in linear time.
Had a window server caused reboot again last night. This is frustrating.
If a drive isn't internal and it isn't network and it isn't simulated (dmg) it must be external, correct?
Have you looked in the system log for backupd related messages?> log show --predicate 'process == "backupd"'
Here are the instructions for modifying your kext consent database. It isn't too hard.https://stackoverflow.com/questions/47810161/macos-high-sierra-kext-loading-are-there-any-ways-to-cancel-user-approval/51684219#51684219
MacBookPro11,1 (Haswell) has Iris 5100.MacBookPro11,2 (Haswell/Crystalwell) has Iris Pro 5200.MacBookPro11,3 (Haswell/Crystalwell)has GeForce GT 750M (+ Iris Pro 5200)The Intel HD 515 is a Skylake generation feature, which didn't launch until 2015.Judging by the error code, you need an October 2015 (or later) Mac of some sort.
MacBookPro11,1 (Haswell) has Iris 5100.MacBookPro11,2 (Haswell/Crystalwell) has Iris Pro 5200.MacBookPro11,3 (Haswell/Crystalwell)has GeForce GT 750M (+ Iris Pro 5200)The Intel HD 515 is a Skylake generation feature, which didn't launch until 2015.Judging by the error code, you need an October 2015 (or later) Mac of some sort.