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SwiftUI View to PDF margin question
Hi, I am trying to export the following SwiftUI View to PDF using UIGraphicsPDFRenderer. The problem I am getting is there is somehow a margin on top of the exported PDF. The code I am using import SwiftUI struct ContentView: View {     var body: some View {         let pressGesture = TapGesture()                .onEnded { value in                    let documentDirectory = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!                    let outputFileURL = documentDirectory.appendingPathComponent("SwiftUI.pdf")                    let pdfVC = UIHostingController(rootView: self)                    let pageSize = CGSize(width: 2.625 * 72.0, height: 1.0 * 72.0)                    pdfVC.view.frame = CGRect(origin: .zero, size: pageSize)                    let rootVC = UIApplication.shared.windows.first?.rootViewController                    rootVC?.addChild(pdfVC)                    rootVC?.view.insertSubview(pdfVC.view, at: 0)                    let pdfRenderer = UIGraphicsPDFRenderer(bounds: CGRect(x: 0, y: 0, width: pageSize.width, height: pageSize.height))                    DispatchQueue.main.async {                         do {                                                                                 try pdfRenderer.writePDF(to: outputFileURL, withActions: { (context) in                                 context.beginPage()                                 pdfVC.view.layer.render(in: context.cgContext)                             })                             print("wrote file to: (outputFileURL.path)")                             pdfVC.removeFromParent()                             pdfVC.view.removeFromSuperview()                                              } catch {                             print("Could not create PDF file: (error.localizedDescription)")                         }                     }                                }         VStack(){                 Text("Hello")         }         .frame(width: 2.625 * 72.0, height: 1.0 * 72.0, alignment: .center)         .gesture(pressGesture)         .background(Color.red)     } } May I know what am I doing wrong? Thanks in advance.
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Mar ’22
RealityKit PyshicallyBaseMaterial Displacement
Anyone can advise a newbie how to apply a displacement texture map image to a PyshicallyBaseMaterial in RealityKit? I applied the diffuse texture to PyshicallyBaseMaterial.BaseColor, roughness texture to PyshicallyBaseMaterial.Roughness, normal texture to PyshicallyBaseMaterial.Normal but have no idea what to do with a displacement texture.
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Oct ’21