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Hello, I'm developing a PWA, this app needs to use some features of the Audio API. one feature is MediaSource I get to work on all devices except iPhone. according to https://caniuse.com/?search=MediaSource it isn't supported on iPhone. are the plans to support this in the future? The application that I'm building creates a audioContext and audio elament. after that creates a buffer for type 'audio/mp4; codecs="mp4a.40.2'. and trys to fetch chunks of data into it. after the first chunk is loaded it starts playing. It works on my Mac and iPad I also tested on android. Hello, I'm developing a PWA (Progressive Web App). This app needs to use some features of the Audio API. One feature is MediaSource, which I've managed to get to work on all devices except the iPhone. According to Can I use Can I use, it isn't supported on iPhone. Are there plans to support this in the future? The application that I'm building creates an audioContext and audio element. After that, it creates a buffer for the type 'audio/mp4; codecs="mp4a.40.2".' and tries to fetch chunks of data into it. After the first chunk is loaded, it starts playing. It works on my Mac and iPad; I also tested it on Android.
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Hello, I want to contact the review team because I'm have to wait a really long time. last time that I submitted my app I didn't gat a response for over 3 weeks. Can someone help me please?
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Hallo, When I try to add any files to Assets in Xcode my app won't build and I will get an assets compiling error. how can I solve this issue?
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Hi, I have an issue with Xcode 3.2.1 (13C100). When I try to add dependency from the package manager Xcode ask for a GitHub token. I got a valid token, but it doesn't work. I tried reinstalling Xcode en all development tools. Also removed all caches and credentials from my computer. This the someone who can help me solve this issue?
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Hello, I have a question and I hope someone can help me out. I'm trying to build a view that will respond to changes in ApplicationMusicPlayer.shared.queue. it gets back the current entity(MusicPlayer.Queue.Entry) with a lot of information but the endtime property isn't set. how can I resolve this issue? Stap one Getting playlist information with all tracks from apple music         var request = MusicCatalogResourceRequest<Playlist>(matching: \.id, equalTo: playlist.musicID)         request.properties = [.tracks]         request.limit = 1;             if let tracks = try await request.response().items.first?.tracks {                 viewModel.tracks = tracks             } Step 2 Add tracks to Queue ApplicationMusicPlayer.shared.queue = ApplicationMusicPlayer.Queue(for: viewModel.tracks)`  try await ApplicationMusicPlayer.shared.play() Sep 3 Player Starts playing update the view with the current entry I will successfully get title, subtitle and artwork but not a endtime that I need for building a nice playback timer Kind regards, Reinier de la Parra
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Hello, I'm trying out the new Apple MusicKit and I have some strange behavior. When I set de queue it is only possible to play song from user defined playlists. Is this the right behavior? Tracks is an var tracks: MusicItemCollection<Track>?                         ApplicationMusicPlayer.shared.queue = ApplicationMusicPlayer.Queue(for: viewModel.tracks!, startingAt: viewModel.tracks?.first!)                         try await ApplicationMusicPlayer.shared.play()
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