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AudioSession activation while App is in background or killed
Hello, I'm developing a voice communication App using Livekit SDK. Everything works fine in the foreground, AudioSession is activated and audio transmitted. However, I would like to add a feature, I would like my app to receive audio even when it's in background or terminated. I know I can run code when the App is in that state by sending a background push notification, but the only thing that is not working in that case is the AudioSession activation. It fails with error "Session activation failed", no more clues. I tried every combination of category and mode, but no success. Bacground modes in XCode have been activated: -Audio, AirPlay, and Picture in Picture -Background Processing Is this a limit of Livekit? I would be grateful if someone can point me into the right direction.
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Apr ’24
Push To Talk - integration with Android
Hello, I am approaching the recent PTT Framework as my desire is to create a Walkie Talkie app. I watched the video and followed the documentation. I haven't managed to get it working yet, as there are some steps that aren't 100% clear to me. But the biggest doubt right now is: if I manage to create a walkie talkie App that works with PTT Framework on SwiftUI, will I be able to integrate this functionality in some way with the Android version of the same App? I don't know if it's worth mentioning but my backend right now is Firebase.
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Feb ’24