Post

Replies

Boosts

Views

Activity

Comment on In iOS 18 beta, UICollectionView/scrollToItem(at:at:animated:) now scrolls at 4 FPS
After further investigation, I’ve isolated the problem to the use of ARView in a presented view controller along with a UIViewControllerAnimatedTransitioning custom dismiss animation (of the presented ARView view controller) that occurs immediately before the call to scrollToItem(at:at:animated:) in the view controller revealed when the presented ARView view controller is dismissed. Given this new information, I have resubmitted this issue as FB14718433.
Aug ’24
Comment on visionOS 2 full immersive space permission change?
For visionOS 2, I'd like to test the notification that appears above the view. I can take your word for it that the displayed notification is simple and straightforward, but because on visionOS 1 the failure cases were complex, I am understandably still wary of this feature, and ideally I'd like to be able to test it and see it for myself. Thanks for responding, though. I'll just assume it works. (2/2)
Jul ’24
Comment on visionOS 2 full immersive space permission change?
For visionOS 1, I'd like to test each case, in which the user denies full immersive space permission, or presents the Safari page that provides more information about surroundings awareness, or accepts the full immersive space permissions. On visionOS 1, handling each of these cases correctly and providing appropriate fallback behavior was critical, or otherwise the user experience would be bad. There's no longer a way to test these cases now that I have visionOS 2 installed on the device. (1/2)
Jul ’24
Comment on Reality Composer Pro inline documentation comments
Thank you so much for answering quickly! This is truly awesome. I've wanted this feature for so long. It will make creating and maintaining complex shader graphs much more pleasant. I had read through all the documentation under Help > Reality Composer Pro Help but didn't see any mention of comments or groups. I think I may have experimentally right-clicked while searching for the feature, but I must not have associated the name "group" with "comment". It all makes sense now, though.
Jun ’24
Comment on Triangle count and texture size budget for RealityKit on visionOS
Thank you for providing this advice. However, imagine the case of a third party app developer who hires a modeler to create assets for their app. When the modeler asks "How many triangles should this model be? How large should the texture map be?", how would you answer them? The third party developer can't tell the modeler, "I encourage you to think about performance and quality as an iterative optimization cycle." I assume the modeler wants real numbers.
May ’24