Hello-
I am trying to monitor the battery level of my DualShock or DualSense controller, but I can't seem to get readings.
Here is the code I'm using:
...
@objc dynamic var myController: GCController?
...
func handleControllerDidConnectNotification(_ notification: Notification) {
for controller in GCController.controllers() {
self.myController = controller
self.myController!.addObserver(self, forKeyPath: "battery", options: [.new, .old, .initial, .prior], context: nil)
}
}
override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
// Set breakpoint here
}
The observer gets an initial battery level, but it's nothing:
- value : GCDeviceBattery - battery=0.0, state=-1
...and no other updates get reported. Am I doing something wrong, or are PS controllers not supported for battery level and battery state?
Post
Replies
Boosts
Views
Activity
I know SwiftUI has NavigationView, but I can't seem to find if it supports the fancy new UISplitViewController compact view in compact mode and supplimentary column?