Hello-
I am trying to monitor the battery level of my DualShock or DualSense controller, but I can't seem to get readings.
Here is the code I'm using:
The observer gets an initial battery level, but it's nothing:
- value : <GCDeviceBattery - battery=0.0, state=-1>
...and no other updates get reported. Am I doing something wrong, or are PS controllers not supported for battery level and battery state?
I am trying to monitor the battery level of my DualShock or DualSense controller, but I can't seem to get readings.
Here is the code I'm using:
Code Block ... @objc dynamic var myController: GCController? ... func handleControllerDidConnectNotification(_ notification: Notification) { for controller in GCController.controllers() { self.myController = controller self.myController!.addObserver(self, forKeyPath: "battery", options: [.new, .old, .initial, .prior], context: nil) } } override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) { // Set breakpoint here }
The observer gets an initial battery level, but it's nothing:
- value : <GCDeviceBattery - battery=0.0, state=-1>
...and no other updates get reported. Am I doing something wrong, or are PS controllers not supported for battery level and battery state?