Is there a way to run, debug, and profile an app from Xcode on an AppleTV 4K when the HDMI port is not connected?
Ideally, there would be a way to configure the Apple TV to pretend that it's connected to a 4K or 1080p display.
QuickTime Player's remote device Movie Recording feature could be used to view content in near real time (with some system performance impact).
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Anyone else have an issue where Instruments gets stuck "Analyzing, Transferring data" when ending a capture when "Options for: Metal Applications" -> "Performance Limiters" is enabled?
After Instruments gets into this state, it ignores Quit, and must be Force Quit.
Instruments Version 11.5 (11E608c)
MacOS 10.15.5 (19F101)
tvOS 13.4.6 (17L570)
When doing a forums search with a tag and a keyword the results are not ordered by time.
For example a search for "[forum feedback]order"
Would also be nice to have option to order results by time ascending/descending, number of answers, number of responses, number of views.
Any reason to expect a texture gather on a 2D single channel ushort texture in a fragment shader to not work in Simulator Version 11.5 (921.9.1) on
MacBook Pro (Retina, 15-inch, Mid 2015) with AMD Radeon R9 M370X 2 GB ? (It's returning 0x1B for all four values)
When target is Apple TV 4K device, it works as fine.
The highest value in General -> Deployment Info -> Deployment Target pulldown in Xcode 11.5 on my system is 11.3.However, default tvOS simulator is running 11.4. Also, creating a new tvOS project shows target 11.4, but greyed out.Should I file a bug, or am I misunderstanding the situaiton (I've been away from Xcode for a while). Thanks.