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Xcode | how to debug with iPhone in LAN
We're developing iOS apps on Xcode. Because of the rules, **our computers can't get online or connect to real devices through USB. ** But we can connect to the internal cloud real-device platform through the internal network. The cloud real-device platform is actually some centrally managed iPhones or iPads (not through simple Wi-Fi but a wired network). We can now remotely operate these phones for testing (though there's quite a lot of lag), but for development, we hope to be able to use these phones for debugging, like ADB. That would improve efficiency a lot. According to the feedback, the lower versions of Xcode and phones can achieve this function through USBMuxD, but for iOS 17, Xcode 15 and the newer versions, it can't be done for now. Here are two questions: Is there a management plan for iPhone cloud real devices? We hope to be able to use the cloud real devices smoothly in the local area network. Is there a plan for Xcode to debug real devices through the local area network instead of relying on Wi-Fi? Thanks
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Oct ’24
how to adapt code in project with iOS16sdk for iOS17 system
i am a developer and wanna modify app for iOS17 rather than integrating iOS17 sdk in xcode. (adapt code in project with iOS16sdk for iOS17 system) where can i find the list of iOS17 change list for developer? i found iOS17 release notes for iOS17 sdk: ios-ipados-17-release-notes, it describes: Update your apps to use new features, and test your apps against API changes.. i seems it describes iOS17sdk changes rather than iOS17 system change. can i extract the change list from it?
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Sep ’23