Thanks for the reply. I've done as you said and created new providers when the app re-enters the foreground. I've got "Collision Shapes and Axes" visualizations on to see exactly where my app is mapping the environment. For some reason when a user re-enters the app, the new SceneReconstructionProvider doesn't always fully mesh the entire environment. It misses some spots. Any idea why this would be?
I'm scanning thoroughly and getting close to walls etc. and waiting several seconds and some areas it simply won't mesh.
(As a side note, force quitting the app doesn't seem to help but when I unplug the headset and run the app after that, everything meshes perfectly.)
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I'm basically looking for something like "resetSceneReconstruction" in arkit on iOS but I can't find any documentation on how to achieve this in VisionOS.
Did you ever figure this out?
Has anyone been able to fix this issue? Experiencing this in Sandbox mode as well.
Hey Eli, I am experiencing the same issue and wondering if you ever got this resolved?
Was it a sandbox only issue or did this happen in production as well?
Appreciate any insight into this. Cheers
Hello, I am having the same issue where my sandbox prices are not matching what is configured in App Store Connect.
Here is my FB# FB2594652