Hi,
I'm trying to build an app demo with Metal framework on visionOS.
I've found out that when I enabled immersive space it was in a fully immersive mode and the Metal was rendering the background with black color. And I've inspected the demo code and the clear color was (0, 0, 0, 0).
I wonder if it is possible to render just like RealityKit with mixed reality effect that some 3D models can be rendered in the real world without a black background. Any idea or explanation?
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Hi, can visionos sdk provide something representing the two screens on both sides so that I can render side-by-side contents separately just like in Unity? If so, how should I achieve that?
Hi, I'm trying to capture some images from WKWebView on visionOS. I know that there's a function 'takeSnapshot()' that can get the image from the web page. But I wonder if 'drawHierarchy()' cannot work properly on WKWebView because of GPU content, is there any other methods I can call to capture images correctly?
Furthermore, as I put my webview into an immersive space, is there any way I can get the texture of this UIView attachment? Thank you