Sure, but it's possible that was the reason. I appreciate the input. I can imagine that, with a cursory look at the game, it may seem very similar to the previous one. But I guess we'll never know.
They finally reviewed the app, through the appeal it seems, and accepted it.
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[quote='791199022, Bill3D, /thread/757168?answerId=791199022#791199022, /profile/Bill3D']
I just played your game. It looks legit to me. It's fun.
[/quote]
Thanks!
[quote='791199022, Bill3D, /thread/757168?answerId=791199022#791199022, /profile/Bill3D']
But 4 does look like 3 and 2 to me. Same assets, mechanic, and everything game wise.
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I feel like this is similar to saying that Mario Maker looks the same as other Mario games. Adding the possibility for players to create their own levels any way they want involved a lot of changes to how the game works internally. Most of the code was rewritten, and some features from G-Switch 3 were removed to better accommodate the changes. To just add on the new features to G-Switch 3 would involve many compromises and make development more difficult, with a likely more incoherent result.
Also, some players don't like that they need to be online for a lot of G-Switch 4's content, nor do they like the user content and are not interested in creating levels. I feel like these differences are reason enough for G-Switch 4: Creator to be its own app.
Besides, G-Switch started as a web game back in 2010, where sequels were more common. Players are nostalgic for those versions and expect sequels.
Anyway, if this is the reason, I would need to be sure. It wouldn't make sense to spend months changing the app without knowing if that's the reason it's not being approved.
[quote='791190022, App Review, /thread/757168?answerId=791190022#791190022']
Thank you for your post. We're investigating this issue and will contact you in App Store Connect to provide further assistance
[/quote]
Thank you!