Hey guys, So I've had an iOS game out for years as a side hustle. I initially released it before in app purchase existed. The monetization model was a full paid app and a seperate free version of the app with only the first few levels which links you to the app store page of the full version once you complete all levels. I finally have time to switch it over to the more modern free app with an premium in app purchase model where you make a one time non consumable purchase to unlock the advanced levels and features. Does anybody know if it's possible to seamlessly switch the app with a new release to this monetization model? Ideally I'd like to unpublish the existing free version, update the paid version to now be free and add a new in app purchase non consumable product that all existing customers get for free. If I simply add a new non consumable in app purchase product, my existing customers will be ticked off that they paid for the app when they purchased it a while back and the premium features no longer work after the update. On the flip side, if I have to create a brand new app because this is not possible it wipes out my app's ratings, comments and app store "momentum". Thoughts?Thanks, Omri