i would like to mention that using Legacy Previews Execution Worked for me and it fixed that issue.
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I do also face the same issue, here is my log
Canvas crashing
Yesterday i got an Xcode update and now i am facing the same issue! is there a fix?
Hello i live in middle east and i am facing the same issue, have you found a way to resolve this issue. I also have access to Swift and IBAN of my bank.
I am facing the same issue.
This appeared for me randomly! i was able to archive my project normally before and since then i didn't add any new libraries and stuff.
The project runs perfectly fine on my device but it doesn't archive for some reason...
This is the error heading i am receiving from the console:
Undefined symbol: _$s10RealmSwift0A14CollectionImplPAAE12makeIteratorAA11RLMIteratorVy7ElementQzGyF
I am also facing this issue!
I have uploaded my app and it went through app review many time and got rejection until i fixed everything as they asked me to, and the weird part in my last app review they asked to add a video link so they can see the app in action and then resubmitting it again.
I have resubmitted the same version but now i got a rejection for: "We were unable to install the app on iPhone. The UIRequiredDeviceCapabilities key in the Info.plist is set in such a way that the app will not install on iPhone."
My app is on IOS 16 and developed with swiftUI and the latest Development tools from Apple.