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Async/Await and updating state
When using conformance to ObservableObject and then doing async work in a Task, you will get a warning courtesy of Combine if you then update an @Published or @State var from anywhere but the main thread. However, if you are using @Observable there is no such warning. Also, Thread.current is unavailable in asynchronous contexts, so says the warning. And I have read that in a sense you simply aren't concerned with what thread an async task is on. So for me, that begs a question. Is the lack of a warning, which when using Combine is rather important as ignoring it could lead to crashes, a pretty major bug that Apple seemingly should have addressed long ago? Or is it just not an issue to update state from another thread, because Xcode is doing that work for us behind the scenes too, just as it manages what thread the async task is running on when we don't specify? I see a lot of posts about this from around the initial release of Async/Await talking about using await MainActor.run {} at the point the state variable is updated, usually also complaining about the lack of a warning. But ow years later there is still no warning and I have to wonder if this is actually a non issue. On some ways similar to the fact that many of the early posts I have seen related to @Observable have examples of an @Observable ViewModel instantiated in the view as an @State variable, but in fact this is not needed as that is addressed behind the scenes for all properties of an @Observable type. At least, that is my understanding now, but I am learning Swift coming from a PowerShell background so I question my understanding a lot.
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1w
App access to another app folder
I am working on a personal use app, to transcribe audio files. I have over 1000 Voice Memos of ideas for a dog training app and book, recorded while... walking dogs, of course. I seem to not have the built in transcription option, either because Sonoma doesn't support it or my region doesn't, but I have learned a lot of Swift building an app that works great fort files in a folder in Documents. I have also found the path to to all the Voice Memo recordings. But when I try to read the contents of the folder to build the queue for transcription I get The file “Recordings” couldn’t be opened because you don’t have permission to view it. I expected this to be locked down, and some searching brought me to this and I have added Access User Selected Files (Read Only) = YES to the entitlements file, but I am not seeing where in the TARGETS editor I would assign com.apple.security.files.user-selected.read-only. If I add it as a key under info I don't get a popup to select, either in Xcode or when running the app. If I try to add that key to the entitlements file it doesn't allow for selection either. I am sure I am just missing something in the documentation, likely as a result of being an Xcode & Swift noob. So, if I CAN do this and I am just missing something, can someone point the way? And if a folder inside another app is just verboten, manually copying those files to a documents folder for processing won't be the end of the world.
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2w
Batch transcribe from file fails on all but the last, async problem?
I am attempting to do batch Transcription of audio files exported from Voice Memos, and I am running into an interesting issue. If I only transcribe a single file it works every time, but if I try to batch it, only the last one works, and the others fail with No speech detected. I assumed it must be something about concurrency, so I implemented what I think should remove any chance of transcriptions running in parallel. And with a mocked up unit of work, everything looked good. So I added the transcription back in, and 1: It still fails on all but the last file. This happens if I am processing 10 files or just 2. 2: It no longer processes in order, any file can be the last one that succeeds. And it seems to not be related to file size. I have had paragraph sized notes finish last, but also a single short sentence that finishes last. I left the mocked processFiles() for reference. Any insights would be greatly appreciated. import Speech import SwiftUI struct ContentView: View { @State private var processing: Bool = false @State private var fileNumber: String? @State private var fileName: String? @State private var files: [URL] = [] let locale = Locale(identifier: "en-US") let recognizer: SFSpeechRecognizer? init() { self.recognizer = SFSpeechRecognizer(locale: self.locale) } var body: some View { VStack { if files.count > 0 { ZStack { ProgressView() Text(fileNumber ?? "-") .bold() } Text(fileName ?? "-") } else { Image(systemName: "folder.badge.minus") Text("No audio files found") } } .onAppear { files = getFiles() Task { await processFiles() } } } private func getFiles() -> [URL] { do { let documentsURL = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first! let path = documentsURL.appendingPathComponent("Voice Memos").absoluteURL let contents = try FileManager.default.contentsOfDirectory(at: path, includingPropertiesForKeys: nil, options: []) let files = (contents.filter {$0.pathExtension == "m4a"}).sorted { url1, url2 in url1.path < url2.path } return files } catch { print(error.localizedDescription) return [] } } private func processFiles() async { var fileCount = files.count for file in files { fileNumber = String(fileCount) fileName = file.lastPathComponent await processFile(file) fileCount -= 1 } } // private func processFile(_ url: URL) async { // let seconds = Double.random(in: 2.0...10.0) // await withCheckedContinuation { continuation in // DispatchQueue.main.asyncAfter(deadline: .now() + seconds) { // continuation.resume() // print("\(url.lastPathComponent) \(seconds)") // } // } // } private func processFile(_ url: URL) async { let recognitionRequest = SFSpeechURLRecognitionRequest(url: url) recognitionRequest.requiresOnDeviceRecognition = false recognitionRequest.shouldReportPartialResults = false await withCheckedContinuation { continuation in recognizer?.recognitionTask(with: recognitionRequest) { (transcriptionResult, error) in guard transcriptionResult != nil else { print("\(url.lastPathComponent.uppercased())") print(error?.localizedDescription ?? "") return } if ((transcriptionResult?.isFinal) == true) { if let finalText: String = transcriptionResult?.bestTranscription.formattedString { print("\(url.lastPathComponent.uppercased())") print(finalText) } } } continuation.resume() } } }
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Code Review: SwiftData functions in a Service, Model functions in a Manager
First off, given that I didn't find a tag for Code Review, I hope I am not out of scope for the forums here. Second, some background. I am a long time Windows Power Shell developer, moving to Swift because I don't like self loathing. :) Currently I am trying to get my head around SwiftData, and experimenting with creating a Service to handle the actual SwiftData functionality, and a Manager to handle various tasks that relate to instances of the Model. I am doing this realizing that it MAY NOT be the best approach, but it gives me reps both producing code and thinking about how to solve a problem, which I think is useful even if the actual product in throw away. That said, I am hoping someone with more experience than I can comment on this approach, especially with respect to expanding to more models, more complex models, lots of data and a desire to use ModelActor eventually. DataManagerApp.swift import SwiftData import SwiftUI @main struct DataManagerApp: App { let container: ModelContainer init() { let schema = Schema([DataModel.self]) let config = ModelConfiguration("SwiftDataStore", schema: schema) do { let modelContainer = try ModelContainer(for: schema, configurations: config) DataService.instance.assignContainer(modelContainer) container = modelContainer } catch { fatalError("Could not configure SwiftData ModelContainer.") } } var body: some Scene { WindowGroup { ContentView() .modelContainer(container) } } } DataModel.swift import Foundation import SwiftData @Model final class DataModel { var date: Date init(date: Date) { self.date = date } } final class DataService { static let instance = DataService() private var modelContainer: ModelContainer? private var modelContext: ModelContext? private init() {} func assignContainer(_ container: ModelContainer) { if modelContainer == nil { modelContainer = container modelContext = ModelContext(modelContainer!) } else { print("Attempted to assign ModelContainer more than once.") } } func addModel(_ dataModel: DataModel) { modelContext?.insert(dataModel) } func removeModel(_ dataModel: DataModel) { modelContext?.delete(dataModel) } } final class ModelManager { static let instance = ModelManager() let dataService: DataService = DataService.instance private init() {} func newModel() { let newModel = DataModel(date: Date.now) DataService.instance.addModel(newModel) } } ContentView.swift import SwiftData import SwiftUI struct ContentView: View { @Environment(\.modelContext) var modelContext @State private var sortOrder = SortDescriptor(\DataModel.date) @Query(sort: [SortDescriptor(\DataModel.date)]) var models: [DataModel] var body: some View { VStack { addButton List { ForEach(models) { model in modelRow(model) } } .listStyle(.plain) } .padding() .toolbar { ToolbarItem(placement: .topBarTrailing) { addButton } } } } private extension ContentView { var addButton: some View { Button("+ Add") { ModelManager.instance.newModel() } } func modelRow(_ model: DataModel) -> some View { HStack { Text(model.date.formatted(date: .numeric, time: .shortened)) Spacer() } } }
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Oct ’24
SwiftData: var dates: [Date]? or var dates: [Date] = []
I am trying to get my head around SwiftData, and specifically some more "advanced" ideas that I have not seen covered in the various tutorials. Specifically, I have a class that includes a collection that may or may not contain elements. For now I am experimenting with a simple array of Date, and I don't know if I should make it an optional, or an empty array. Without SwiftData in the mix it seems like it's probably programmers choice, but I wonder if SwiftData handles those two scenarios differently, that would suggest one over the other.
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Oct ’24