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I want to experiment with a swift peer-to-peer gaming network that i built myself, but where to begin?
Hello there. As the title implies, I want to build an online peer-to-peer gaming network using swift so that I can conduct a few experiments that I have in mind. However I’m new to networking and I’m having a hard time finding the right resources to get started. Any suggestions? Again i want to build this network from scratch, therefore any code that can be used as a reference as well as any existing foundations (URLSession good for gaming??) would be appreciated. Thank you for your time.
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Feb ’22
How to get people to test my game
Hello there.  I feel posting the following question is a bit of a stretch since this is more of a development forum. Therefore if it turns out that I wasn’t supposed to post this question here, then my apologies, I’ll delete this as soon as I can. I currently have a minimum viable game app that I would like to test on Apple’s TestFlight program and get feedback from. Unfortunately I’m not good at gathering or convincing people to check out what I have to offer on social media, nor do I know which sites I can access to tell others that my program is available to test. So if anyone has any suggestions on which sites I can get the word out to and how to do it, I would be greatly appreciated. Thank you for your time.
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Jun ’22