Has anyone explored different approaches? such as:
• iCloud Key-Value?
• Sharing the network layer between iPhone and Watch?
The second approach could involve using push notifications on the WatchOS side to wake the watch app, reload the widget (watch extension), and fetch a new timeline from an API using reloadTimeline
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I hope this gets fixed soon. I'm still experiencing the same issue with the Watch complication update.
Off-topic, but I'm facing an issue with sharing UserDefaults data between iOS and watchOS (including the complication).
I also hope WidgetKit receives improvements soon. Looking forward to any updates.
This worked for me:
current_build_number = app_store_build_number(live: false, username: 'myusername@example.com', app_identifier: 'mybundle.identifier')
increment_build_number(xcodeproj: 'MyProject.xcodeproj', build_number: current_build_number + 1)
I can confirm: It's fixed with Xcode 14.1 beta!
I found the fix (really easy) in a blog of Narlei dev (I can't paste the URL)
1- Set
exclude arm64 architecture in your project
2-
This at the end of your Podfile
post_install do |installer|
installer.pods_project.build_configurations.each do |config|
config.build_settings["EXCLUDED_ARCHS[sdk=iphonesimulator*]"] = "arm64"
end
end
I fixed it:
1 - In the simulator, set "File > GPU Selection > Prefer Integrated GPU" to workaround this bug.
2 - Restart simulator.
found the answer here:
https://stackoverflow.com/a/65304354/4483716
I solved it with this: (I exported to upload it to a firebase distribution)
Archive with Xcode 11.6
Quit Xcode 11.6
Open Xcode 12 beta2 (don't open the project)
Open Window -> Organizer
Distribute the App "normally"
Update:
I figured out
It was a type casting:
as [String : UIView]
I deleted it and it's running now.
I just sent a feedback!
I'll post it when they fix this.
Thanks @OOper