Help for understanding distribution policy.

Hello,

We need advice on the implementation of in-game purchases.

The question is: is it possible to realize the purchase of game packeges with data through a consumable type of goods

(mechanism of restoring packeges will be implemented on our side)?

Steps:

User log in at the entrance to the game,

Further, he can buy coins, and spend coins on opening

content that can't be opened another way.

The open content is linked to the account and will be available

on all devices who will log in under this account, including ather platforms.

Is it legitimate? Can you help me?

Regards.

Replies

Everything is ok except, perhaps, an implication under ‘including other platforms’. Apple dose not allow you to purchase the consumable outside IAP and transfer it into the app through that log in.