App rejected twice for the same reason

My app was rejected twice by the Apple team review, but I can't reproduce the bug... What is surprising is that the app seems blocked at the very beginning of the first launch where network is mandatory to get data for initialization.

Apple team, is there any update or issue with your test and validation environnement ?

Also, I tried with success on my iPhone 12 mini with iOS 17.6.1, but it seems that the Xcode iOS 17.6.1 runtime is not accessible, so I 'm not able to test on the iPad with simulator...

Thanks for your help !

network is mandatory to get data for initialization

Do you exit gracefully if network is not OK (or blocking requests for any security reason) ? You cannot let user (or reviewer) stuck at launch.

Or better, can't you get the network part out of initialisation process (as recommended in documentation) ?

There is no 17.6 simulator, but there are 18.0

App rejected twice for the same reason
 
 
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