I learned Sharplay from the WWDC video. I understand the creation of seats, but I can't learn some of the following contents well, so I hope you can help me. The content is as follows: I have set up the seats.
struct TeamSelectionTemplate: SpatialTemplate {
let elements: [any SpatialTemplateElement] = [
.seat(position: .app.offsetBy(x: 0, z: 4)),
.seat(position: .app.offsetBy(x: 1, z: 4)),
.seat(position: .app.offsetBy(x: -1, z: 4)),
.seat(position: .app.offsetBy(x: 2, z: 4)),
.seat(position: .app.offsetBy(x: -2, z: 4)),
]
}
It was mentioned in one of my previous posts: "I hope you can give me a SharePlay Button. After pressing it, it will assign all users in Facetime to a seat with elements quantified in TeamSe lectionTemplate.", and someone replied to me and asked me to try systemCoordinator.configuration.spatialTemplatePreference = .custom (TeamSelectionTemplate())
, however, Xcode error Cannot find 'systemCoordinator' in scope
How to solve it? Thank you!
Hey @lijiaxu,
Please take a look at the Customizing spatial Persona templates sample code. This provides a great example for spatial templates. Specifically the SessionController.swift
file is where the systemCoordinator
is retrieved from the GroupSession
and used.
The usage of this is also covered in the SystemCoordinator docs, specifically this section:
After you receive a
GroupSession
object for an activity, retrieve the system coordinator from the session’ssystemCoordinator
property. When you first retrieve the object, update itsconfiguration
property to tell the system how you want to arrange participants in the scene.
Hope that helps!
Michael