In praise of the App Store experience

I‘m in the fortunate position of having released my first iOS app today.

Background is that I’m new to developing on iOS, but had an interest in photography/video, and have spent the last six months developing an app that controls multiple cameras from multiple vendors.

It took me six months to get the app to where I needed it to be, but I submitted two days ago. Yesterday I got a rejection, with some perfectly reasonable objections:

  • info.plist strings for camera and microphone usage didn’t say why we needed those permissions, or the advantage to the user in granting those permissions.

  • The EULA wasn’t referenced in the App Description.

  • Subscription promotion icons didn’t adequately show the differences between the subscription levels.

None of these were hard to fix, and a couple hours fixing those resulted in me waking up this morning to find my app was approved and a couple hours after that, was available in the App Store.

I’d just like to say “THANK YOU” to the folks at Apple for making it easy to submit my app. I was fairly trepidated at the prospect of launching, but it’s been pretty seamless. The rejection reasons were fair, and once fixed, pretty quickly resulted in the app being available.

All too often I’ve seen people whining about their experiences, and I’d just like to balance the equation with my experience, which has been very positive indeed.

6502A

Congratulations on the release of your first APP.

In praise of the App Store experience
 
 
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