Is it possible to have a custom light blend with environment light in RealityKit?

I was able to add a spotlight effect to my entities using ImageBasedLightComponent and the sample code. However, I noticed that whenever you set ImageBasedLightComponent the environmental lighting is completely turned off. Is it possible to merge them somehow?

So imagine you have a toy in a the real world, and you shine a flashlight on it. The environment light should still have an effect right?