3D assets such as models, textures, animations, etc., can significantly inflate app bundle sizes. To mitigate this, loading these assets from a remote URL is the way to go. But how does someone load a ModelEntity from a hosted URL?
The current method is to load a Model3D:
let url = URL(string: "my-url")!
Model3D(url: url)
But this does not pack all the features of a ModelEntity which can be used in a RealityView. Such as anchoring, animations, advanced gestures, etc. How do I load a remote URL into a ModelEntity?