Hello, how does one add the capability for a user to rotate an object inside the Vision OS? I have tried to add a DragGesture to this to no avail, it will not register. There must be something native we utilize to allow a user to manipulate a 3D Model.
This is how I am putting the model into the scene:
let loadedEntity = try await Entity.load(named: itemName in: RealityKitContent.realityKitContentBundle)
loadedEntity.generateCollisionShapes(recursive: true)
content.add(loadedEntity)