Moving a Rigged character with Armature Bones Question

Is there a way to move a Rigged Character with its Armature Bones in ARKit/RealityKit?

I am trying to do this

When I try to move using JointTransform the usdz robot provided in

https://developer.apple.com/documentation/arkit/arkit_in_ios/content_anchors/capturing_body_motion_in_3d

It gives me the following:

I see the documentation on Character Rigging etc. But is the movement through armature bones only available through a third party software. Or can it be done in Reality Kit/Arkit/RealityView?

https://developer.apple.com/documentation/arkit/arkit_in_ios/content_anchors/rigging_a_model_for_motion_capture

Moving a Rigged character with Armature Bones Question
 
 
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