Hi
I created the VisionOS demo app and tried to use custom material shader for a box model. But I failed to compile the project. XCode says that "'CustomMaterial' is unavailable in xrOS". Is there possible way to use custom shader for ModelEntity of RealityKit in VisionOS?
I don't have an example handy, although I believe some of our sample projects should use MaterialX. You can also watch this session on Reality Composer Pro https://developer.apple.com/videos/play/wwdc2023/10202/.